// Sprite Descriptor

10

// 320x240		res filename		x-pos	y-pos	x-size	y-size

weapon			320 320hud1		160	0	80	20
weapon_s		320 320hud1		160	20	80	20
ammo			320 640hud7		0	96	24	24
crosshair		320 crosshairs		24	0	24	24
autoaim			320 crosshairs		0	72	24	24

// 640x480+		res filename    	x-pos   y-pos   x-size  y-size

weapon			640 w_m134		0	0	170	45
weapon_s		640 w_m134		0	45	170	45
ammo			640 640hud7		0	96	24	24
crosshair		640 crosshairs		24	0	24	24
autoaim			640 crosshairs		0	72	24	24